#include "stm32f10x.h" #include "stm32f10x_dma.h" #include "stm32f10x_exti.h" #include "io.h" #include "lcd.h" #include "draw.h" #include "FFT.h" #define KeyAntiBug_Time 1000 #define Draw_Uin_Time 700 #define Draw_Freq_Time 700 #define Draw_Bat_Time 2000 #define Draw_F_Out_Time 2000 #define BufferSizeMax 2560 void Delay(uint32_t delayTime); void FlashLed(uint8_t flash); void DrawUin(uint16_t Uin); void HandlingStatus(void); void ReadADC(uint32_t addressbuffer, uint8_t Band);